AudioLab for Microsoft .NET

AudioLab for Microsoft .NET

AudioLab for Microsoft .NET

Developer’s Description

AudioLab for Microsoft .NET is a set of components for fast audio processing with almost zero lines of code. Features include where you can play recorded audio, capture and record audio, play or capture, analyze the audio, and display the results, mix different audio sources, and record and listen to the result.

AudioLab for Microsoft .NET is a set of components for fast audio processing with almost zero lines of code. Features include where you can play recorded audio, capture and record audio, play or capture, analyze the audio, and display the results, mix different audio sources, and record and listen to the result.

What is new in this release:

Version 5.0.3.1 has fixed a bug when populating existing buffers in generic filters.

Requirements:

Microsoft .NET 2.0 to 4.0

AudioLab .NET is a set of .NET for fast audio processing. Allows audio capture, processing, playback and br with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X and 3.0, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective. Also includes a visual graphical editor for codeless development. Contains: – Capture – captures audio from microphone, LineIn, Modem or other input device (DirectShow, WaveAPI and ASIO) – Recording – records in Wave, WMA(ASF), Ogg, and other formats (DirectShow, WaveAPI, Ogg, Windows Media Encoder, and FFMpeg). – Playback – plays Wave, WMA(ASF), Ogg, and other file formats (DirectShow, WaveAPI, Ogg, Windows Media Encoder, and FFMpeg). – Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow, WaveAPI and ASIO) – Broadcast – broadcasts audio over IP using Windows Media Encoder. – Receiver – receives remote audio over IP using Windows Media Encoder. – Generators – generate Wave, Triangle, Rectangle, ChainSaw, Random Gauss and custom audio. – Processing – audio filters, amplifiers, equalizers and converters, including custom user defined filters(DirectShow, DMO, VST2/3, and native). – Mixer – Mixes audio signals. – Switches – control enable and disable the audio flow. – VU, PPM and RMS Meters – Volume Unit, Peak Programme Meter, and Root Mean Square meters. – Audio Compression components – compress and decompress audio streams(DirectShow, ACM, and native Vorbis and Speex). – Spectrum – performs real time FFT(Fast Fourier) of the audio, and represents it as spectrum. – Scope and Waterfall – display wave and spectrum data. Free for non-commercial use.
AudioLab .NET is a set of .NET components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. The library supports large number of formats and technologies. Free for non-commercial use.

AudioLab .NET – Full description

AudioLab .NET is a set of .NET for fast audio processing. Allows capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. Any combination of technologies is possible. Also includes a visual graphical editor for codeless development. Free for non-commercial use

AudioLab – Audio Editor Recorder & Ringtone Maker For PC Free Download And Install On Windows 10, MacOS, the newest version of “AudioLab – Audio Editor Recorder & Ringtone Maker” is now available to run on computer OSs such as Windows 10 32bit & 64bit.

AudioLab enables synthesizing, capturing, processing, or analyzing audio a lot faster than you normally could. The library is an extensive assortment of components needed for plenty of real-life use case scenarios.

The package has dedicated components for different types of users and needs — for Delphi, C++ Builder, or RAD Studio (the VCL and Firemonkey version), for Visual C++, and for .NET-supported Visual Studio platforms.

The components from each edition are compatible with many technologies. Among the supported ones are the Win32 API (WaveAPI, Audio ACM), DirectX (DirectShow and DMO), and Intel (Intel MMX and IPP).

The code used for AudioLab offers flexibility, and the components are structured in a convenient manner. The solid architecture allows the developers who use this library to migrate and share the code between different environments; the code for controlling a given component is almost identical for VB.NET, C++/CLI, C#, and J#, Visual C++ MFC, Delphi, or C++ Builder.

Some of the most common applications for the AudioLab package include the development of dedicated audio-related systems and applications for audio recording and playback, format conversion and (re)encoding, playlist creation, audio broadcasting, establishing connections to audio streams, audio editing, and analysis.

All things considered, the AudioLab components offer a lot of advantages and ease your app development and code migration processes. As a consequence, you get increased performance and flexibility. Last but not least, if you are in need of a utility for increasing your audio processing power, these packages are a go-to.

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